DjWarmonger
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87988b0ae7
Compile fixes for MVS2010
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12 years ago |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |
Ivan Savenko
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c4c592b773
- bugfixing: #1243, #1227, #1241, #1236, #1233
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12 years ago |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 years ago |
mateuszb
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560315bc48
* SlotID refactoring
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12 years ago |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 years ago |
mateuszb
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bda766b697
* refactoring
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12 years ago |
mateuszb
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8a8eecd063
* refactoring
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12 years ago |
mateuszb
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d540723739
* refactoring
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12 years ago |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
mateuszb
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0003d30991
* refactoring
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12 years ago |
mateuszb
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9dd60b6dbe
* refactoring
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12 years ago |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 years ago |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 years ago |
mateuszb
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dc091a1ce1
* some work on hero crossover; still buggy
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12 years ago |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 years ago |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
mateuszb
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f3f4a7633d
* fixed 1085
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13 years ago |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 years ago |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 years ago |
Michał W. Urbańczyk
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a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
DjWarmonger
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b86706d58c
Commander can now die in a battle and will be automatically rised when visiting town.
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13 years ago |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 years ago |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 years ago |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 years ago |
DjWarmonger
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ee2768ab07
- Some work for commanders
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13 years ago |
DjWarmonger
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bd2a0c2a2b
"You have captured enemy artifact" window. All arts from commander & stacks will also be looted.
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13 years ago |