Histórico de Commits

Autor SHA1 Mensagem Data
  ArseniyShestakov 0a5e9c0fbe Merge pull request #144 from vcmi/fix/teleportMultiExitPoints há 10 anos atrás
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers há 10 anos atrás
  ArseniyShestakov b5100bee94 Teleport: rework code to support exit point selection for whirlpools há 10 anos atrás
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods há 10 anos atrás
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler há 10 anos atrás
  AlexVinS f81116e04d Fix mantiss #2208 há 10 anos atrás
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports há 10 anos atrás
  ArseniyShestakov 5233b60243 CPlayerInterface: all new code for automatic teleport usage há 10 anos atrás
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player há 10 anos atrás
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) há 10 anos atrás
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect há 10 anos atrás
  Fay 4b248c2762 World view impl -- initial; há 11 anos atrás
  AlexVinS 3bca68fd2d Initial refactoring há 11 anos atrás
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero há 11 anos atrás
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects há 11 anos atrás
  DjWarmonger ec8476d43a Compile fixes for Visual. há 11 anos atrás
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts há 11 anos atrás
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants há 11 anos atrás
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: há 11 anos atrás
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files há 11 anos atrás
  AlexVinS 74d3effa98 More safe way of update locking há 11 anos atrás
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible há 11 anos atrás
  AlexVinS 4e4ba6654c fix Eye of magi, also fix #1608 há 11 anos atrás
  AlexVinS 13bd4ddcb2 Now movement can be canceled há 11 anos atrás
  AlexVinS 5fa5ba622f Start preparation for moveHero threaded implementation há 11 anos atrás
  beegee1 b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) há 12 anos atrás
  beegee1 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server há 12 anos atrás
  beegee1 c786a3076a - Refactored victory loss condition checks há 12 anos atrás
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) há 12 anos atrás
  Michał W. Urbańczyk d4a8e90460 Fixed #1448, #1470 há 12 anos atrás