提交歷史

作者 SHA1 備註 提交日期
  Andrii Danylchenko 881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access 6 年之前
  Andrii Danylchenko 675406589c AI pathfinding calculated in parallel 6 年之前
  Andrii Danylchenko 35f696b695 AI pathfinding const api and updatePaths 6 年之前
  Andrii Danylchenko 5454848938 AI: extract pathfinding special actions and rules to separate files 6 年之前
  Andrii Danylchenko c96be75f41 AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 6 年之前
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. 6 年之前
  AlexVinS 4b5910c2f4 VCAI performance improvements 6 年之前
  Andrii Danylchenko 8fee46de7c AI: town portal support 6 年之前
  AlexVinS f1cd4656ff Fixed warnings. 6 年之前
  Andrii Danylchenko 04047d0a1a AI: refactor explore further 6 年之前
  Andrii Danylchenko 5d022ba77c AI: CompleteQuest goal and summon boat spell support 6 年之前
  DJWarmonger f4a8a1294e Optimizations based on MSVS profiler. 6 年之前
  Andrii Danylchenko e1b922f7b8 AI goals refactoring (#524) 6 年之前
  Andrii Danylchenko d5b26d9592 AI pathfinding: fix getPathsToTile for water tiles 7 年之前
  Andrii Danylchenko 72aff02418 AI pathfinding: buy boat 7 年之前
  AlexVinS be45c8cb43 Updated C::B projects, fixed a few warnings 7 年之前
  Andrii Danylchenko f327c46fa3 AI pathfinding: rename and add const to functions 7 年之前
  Andrii Danylchenko 49c872e4ec AI: replace SectorMap with new PathfinderManager 7 年之前