Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko d2ee602b29 - fix uninitialized cursor %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system %!s(int64=13) %!d(string=hai) anos
  DjWarmonger f5ddc44827 - Compile fix - unique_ptr can't be serialized %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 3fcba4fb5c - fixed crash on start of some campaigns %!s(int64=13) %!d(string=hai) anos
  DjWarmonger e2bfd53c98 - Fixed some issues and crashes %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 0ca9f64573 Next part of town configuration: %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 31f82cade0 - Removed integer parameters from CCreature, all stats are now handled by Bonus System Only %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 39d433c1c7 Moved game Modules to config file. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger edbc7f1223 - Some hardcoded settings will now be read from config/defaultMods.json %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko aa326491a3 - compile fixes %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. %!s(int64=13) %!d(string=hai) anos