Historique des commits

Auteur SHA1 Message Date
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. il y a 12 ans
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. il y a 12 ans
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) il y a 12 ans
  DjWarmonger c9e95f76df - Fixed Phoenix fire immunity. Again. il y a 12 ans
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names il y a 12 ans
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon il y a 12 ans
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets il y a 12 ans
  alexvins b5612624fb fix clone immunity handling for 8+ level creatures, part of issue #1234. il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  Michał W. Urbańczyk 459e858756 One more fix for turrets — defender should also not be turned. il y a 12 ans
  Michał W. Urbańczyk 9cc7a28222 Fixed unnecessary turret turning. il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans
  alexvins ceea466f54 [refactor] spell handling il y a 12 ans
  mateuszb 9c1a117c1c * refactoring il y a 12 ans
  mateuszb d540723739 * refactoring il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans
  mateuszb d03dbf64a6 * refactoring il y a 12 ans
  mateuszb 9dd60b6dbe * refactoring il y a 12 ans
  mateuszb f1c78e3260 * creature ID refactoring il y a 12 ans
  DjWarmonger 1ef205e5f1 Various tweaks / enchancements to bonus mechanics il y a 12 ans
  mateuszb 25663ce7af * fixed vector<bool> serialization il y a 12 ans
  mateuszb 8769f67c5d * JsonReader can convert to enums il y a 12 ans
  mateuszb ba3075317f * proper bool serialization il y a 12 ans
  DjWarmonger 5194569053 - Fixed #1190 il y a 12 ans
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. il y a 13 ans
  alexvins 53b684180d [refactor] il y a 13 ans
  alexvins 68e91ada1c [refactor] il y a 13 ans