Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 yıl önce
  DjWarmonger 0dc5a13596 Fixed missing spell effects, root cause of #1257. 12 yıl önce
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 yıl önce
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 yıl önce
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 yıl önce
  alexvins ceea466f54 [refactor] spell handling 12 yıl önce
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 yıl önce
  mateuszb 0003d30991 * refactoring 12 yıl önce
  alexvins a9d458c8f4 few more refactorings 12 yıl önce
  alexvins b376ac8568 refactor map loading, few small tweaks 12 yıl önce
  alexvins 53b684180d [refactor] 13 yıl önce
  alexvins 68e91ada1c [refactor] 13 yıl önce
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 yıl önce
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) 13 yıl önce
  Michał W. Urbańczyk 74f9c19a7c Implemented spell countering. 13 yıl önce
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 yıl önce
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. 13 yıl önce
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 yıl önce
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 yıl önce
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 yıl önce
  Michał W. Urbańczyk 4baf4e13ed * fixed #857 and #858 13 yıl önce
  DjWarmonger 855cebfe81 - MIND_IMMUNITY bonus replaces separate protectons from various spells 14 yıl önce
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 yıl önce
  DjWarmonger 364a207f71 Fixes for previous commit. 14 yıl önce
  DjWarmonger 08ae42c684 Added full list of spells to namespace Spells. For sanity. 14 yıl önce
  DjWarmonger fa6bddcad5 A bunch of mechanics & refactorings. 14 yıl önce
  DjWarmonger e5c11385cd Fixed #293 14 yıl önce
  mateuszb 1458cf64c2 * fixed bug 298 14 yıl önce
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 yıl önce