DjWarmonger
							
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								afacb40f5a
							
							- Fixed secondary heroes stalking main hero
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						vor 11 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								b368e565ab
							
							- fixed #1714
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						vor 11 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								d8933b5c36
							
							- AI will now use SectorMap to find a way to guarded / covered objects.
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						vor 11 Jahren | 
					
				
					
						
							
								   Ivan Savenko
							
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								7f07a30d7d
							
							More fixes for map-specific crashes, fixes #1427 and #733
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						vor 11 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								d17b3a14bd
							
							- Significantly improved exploration algorithm
						 | 
						vor 11 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								a9b10c8099
							
							- Changed aggregation method so now fuzzy engine takes all the factors into consideration
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						vor 11 Jahren | 
					
				
					
						
							
								   alexvins
							
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								16d6292be9
							
							[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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						vor 11 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								51e6961d08
							
							Compile fix for MVS.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   Ivan Savenko
							
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								0c5be52a42
							
							Win/loss conditions based on logical expressions, yet another large
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						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								9ec299931d
							
							- Fixed VisitHero goal. Now heroes can exchange armies again.
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						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								e5b011abe0
							
							- Fixed heroes stalling. Locked heroes now try to decompose their goals exhaustively, which FINALLY works as intended.
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						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								603cbd8850
							
							Experiment: goal values calculated by Fuzzy Helper will be stored in "priority" field and used in consecutive calculations.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								7af9b0ea74
							
							Replaced AI vectors by sets for both performance and safety.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								12bb9221d1
							
							One more fix.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								a8539b2b28
							
							- Fixes for Quest Guard and goal completion, in particular For Sale map (#894)
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						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								0c3ccda922
							
							One more fix.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								aec04d920e
							
							Endless crusade against AI issues and loopholes!
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								362a54b4df
							
							More fixes and tweaks for AI, including #1590.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								473250e223
							
							- Removed slow and buggy part of exploration code
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								5ec3685041
							
							Fixed heroes getting stuck because their assigned tile was captured by another hero.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								045af73f0d
							
							Some tweaks and performance improvements.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								bf3fe0e274
							
							- Explore goal will also use fuzzy comparison
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						vor 12 Jahren | 
					
				
					
						
							
								   beegee1
							
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								68bdf71db6
							
							- Fixed GCC compiler warnings
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								6b3ca831c1
							
							- Conquer goal will not use fuzzy logic as well. AI should play more aggresively.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								d085f8eee8
							
							First implementation of fuzzy logic in VisitTile goal.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								983c0496d0
							
							Some work towards fuzzy goal comparison.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								2f698acf98
							
							Compile fix - template specialization is defined before generic template.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								8be4ca03c8
							
							Uncommented Fuzzy code. Please let me know if it compiles on other platforms.
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
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								54c52869cf
							
							- Fixed some more cases when heroes could block each other
						 | 
						vor 12 Jahren | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b0bdfff117
							
							Compile fixes, refactoring
						 | 
						vor 12 Jahren |