Histórico de Commits

Autor SHA1 Mensagem Data
  DjWarmonger b36be10e30 há 12 anos atrás
  Ivan Savenko a719e03b30 - fixed #1375 há 12 anos atrás
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. há 12 anos atrás
  Michał W. Urbańczyk 1e11904d8a Fixed Remove Obstacle. TODO: limit its working on spell-created obstacles depending on spell school level. há 12 anos atrás
  Ivan Savenko a148c39e0a more battles animations: há 12 anos atrás
  DjWarmonger b0f82957ab Fixed #1336 há 12 anos atrás
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: há 12 anos atrás
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported há 12 anos atrás
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: há 12 anos atrás
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. há 12 anos atrás
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. há 12 anos atrás
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) há 12 anos atrás
  DjWarmonger c9e95f76df - Fixed Phoenix fire immunity. Again. há 12 anos atrás
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names há 12 anos atrás
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon há 12 anos atrás
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets há 12 anos atrás
  alexvins b5612624fb fix clone immunity handling for 8+ level creatures, part of issue #1234. há 12 anos atrás
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring há 12 anos atrás
  Michał W. Urbańczyk 459e858756 One more fix for turrets — defender should also not be turned. há 12 anos atrás
  Michał W. Urbańczyk 9cc7a28222 Fixed unnecessary turret turning. há 12 anos atrás
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain há 13 anos atrás
  alexvins ceea466f54 [refactor] spell handling há 13 anos atrás
  mateuszb 9c1a117c1c * refactoring há 13 anos atrás
  mateuszb d540723739 * refactoring há 13 anos atrás
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs há 13 anos atrás
  mateuszb d03dbf64a6 * refactoring há 13 anos atrás
  mateuszb 9dd60b6dbe * refactoring há 13 anos atrás
  mateuszb f1c78e3260 * creature ID refactoring há 13 anos atrás
  DjWarmonger 1ef205e5f1 Various tweaks / enchancements to bonus mechanics há 13 anos atrás
  mateuszb 25663ce7af * fixed vector<bool> serialization há 13 anos atrás