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vcmi
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Albero (Tree):
8b10f70afd
Rami (Branch)
Tag
OpenGL
aab-workflow-fix
beta
ci-macos-arm
codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
coverity_scan
deprecate_fight_value
develop
enet
experiments2
features/battle-ml
fix_bcrypt_build_windows
googleplay
master
new-victory-loss-conditions
programmingChallenge
refactoring/fow
serializerTweaks
signing
update_prebuilts
1.6.8
1.6.7
1.6.6
1.6.5
1.6.4
1.6.3
1.6.2
1.6.1
1.6.0
1.5.7
1.5.6
1.5.5
1.5.4
1.5.3
1.5.2
1.5.1
1.5.0
1.4.5
1.4.4
1.4.3
1.4.2
1.4.1
1.4.0
1.3.2
1.3.1
1.3.0
1.2.1
1.2.0
1.1.1
1.1.0
0.99.last
1.0.0
0.99
0.98
0.97
VCMI
0.96
0.95b
0.95
0.94
0.93
0.92
0.91
0.9
0.89
0.88
0.86
0.85
0.84
0.83
0.82
0.81
0.8
0.75
0.74
0.73
0.72
0.71
0.7
0.64
0.63
0.62
0.61
0.6
0.55
0.54
0.53
0.52
0.51
0.5
Cronologia Commit
Cerca
Autore
SHA1
Messaggio
Data
Ivan Savenko
0ca9f64573
Next part of town configuration:
13 anni fa
DjWarmonger
31f82cade0
- Removed integer parameters from CCreature, all stats are now handled by Bonus System Only
13 anni fa
DjWarmonger
39d433c1c7
Moved game Modules to config file.
13 anni fa
DjWarmonger
edbc7f1223
- Some hardcoded settings will now be read from config/defaultMods.json
13 anni fa
DjWarmonger
289b7b68d9
Mod Handler class. It is connected with engine, but doesn't do anything yet.
13 anni fa
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