Commit History

Autor SHA1 Mensaxe Data
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin b6eb2dc060 vcmi: rename IFactionMember and ICreature %!s(int64=2) %!d(string=hai) anos
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop %!s(int64=2) %!d(string=hai) anos
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder %!s(int64=2) %!d(string=hai) anos
  Konstantin af25ad0866 vcmi: split creatures and faction members %!s(int64=2) %!d(string=hai) anos
  Konstantin f4f0fd5945 vcmi: magicResistance is IFactionMember property %!s(int64=2) %!d(string=hai) anos
  Konstantin 4f7035d3ff vcmi: add IFactionMember abstract class %!s(int64=2) %!d(string=hai) anos
  Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5b658462a1 Renamed army formation enum value %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier %!s(int64=2) %!d(string=hai) anos
  Konstantin 4da97682be vcmi: remove code duplication for native terrain %!s(int64=2) %!d(string=hai) anos
  Konstantin 7326980bd4 vcmi: rename WithXXX to IXXXProvider %!s(int64=2) %!d(string=hai) anos
  Konstantin 0f5f4c69ec vcmi: specialize native terrain entity %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 042e46580b Fix uninitialized variable %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8a6c51a9e6 Fix uninitialized pointer dereference %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
  Dydzio 8248feebf7 Implement numeric creature descriptions with config toggle on/off %!s(int64=2) %!d(string=hai) anos
  nordsoft 9fb5d0e726 Fix stackinstance deserialization %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov 8cae3398ba Feature: Army Management Shortcuts should work as in HD+ Mod %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 2a39c401b8 Feature: Opposite Side Limiter. Added: Old saves support. %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 70ed3f55a5 Nullkiller: replace a hack with temporary bonus node concept %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  AlexVinS e666b2740c Do not use CCreature in CSimpleArmy %!s(int64=7) %!d(string=hai) anos
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks %!s(int64=7) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos