Konstantin
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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c400e83874
vcmi: fixup cast in Heal effect
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%!s(int64=2) %!d(string=hai) anos |
nordsoft
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5419de3468
Fix getCasterUnitId
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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84af64ce6b
Removed magical initialization of registry via static variables
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
84f53485e2
vcmi: skill-agnostic first aid
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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e82cc56ddb
vcmi: modernize lib/spells/effects
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%!s(int64=2) %!d(string=hai) anos |
Andrey Filipenkov
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0bbf70f30a
show resurrect message in the battle log
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
9248e06ae0
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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%!s(int64=2) %!d(string=hai) anos |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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%!s(int64=3) %!d(string=hai) anos |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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%!s(int64=7) %!d(string=hai) anos |
AlexVinS
|
e7bced112c
Fixed https://bugs.vcmi.eu/view.php?id=3059
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%!s(int64=6) %!d(string=hai) anos |
AlexVinS
|
2b49df2cab
[Spells] Do not use Unit State in heal effect
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%!s(int64=7) %!d(string=hai) anos |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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%!s(int64=8) %!d(string=hai) anos |