Historique des commits

Auteur SHA1 Message Date
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) il y a 12 ans
  beegee1 e01ef8e36a - Fixed mantis #1576 (doesn't hang game) il y a 12 ans
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck il y a 12 ans
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator il y a 12 ans
  mateuszb 8769f67c5d * JsonReader can convert to enums il y a 12 ans
  beegee1 156aa6e4d9 * Updated class - file - handling il y a 14 ans
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex il y a 14 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. il y a 14 ans
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. il y a 15 ans
  mateuszb 957f1764d7 * some progress in StupidAI il y a 15 ans
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state il y a 15 ans
  Michał W. Urbańczyk 2cf6729eee Towards duel support. il y a 15 ans