Commit History

Autor SHA1 Mensaxe Data
  Andrii Danylchenko ba9998ac66 BattleAI: fast targets optimization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin P b472c89276 vcmi: make some CStack properties private %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  nordsoft 5419de3468 Fix getCasterUnitId %!s(int64=2) %!d(string=hai) anos
  Konstantin a639bd2606 spells: rework isMagical() %!s(int64=2) %!d(string=hai) anos
  Konstantin 97fc424e98 vcmi: modernize lib/spells (except adventure one, needs major rework) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko deffba01b9 All battle effects are now fully client sided %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 60a00b450e Multiple fixes & improvements to animation ordering %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  AlexVinS 483a4689ce Fixes for code review issues %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin b00e935e4d Warnings fixes (#538) %!s(int64=6) %!d(string=hai) anos
  Michał Janiszewski 7be9aa4868 Prevent shadowing of function arguments by local vars %!s(int64=7) %!d(string=hai) anos
  AlexVinS f126a34a5e Fixed https://bugs.vcmi.eu/view.php?id=2904 %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 8b002ad774 Issue2888 (#421) %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  AlexVinS f1a4831813 [Spells] Get rid of SpellTargetingContext. %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov ea0ceb1805 Merge pull request #323 from vcmi/CStackTweaks %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov dbcd79c48a Code cleanup: remove double and unneded semicolons %!s(int64=8) %!d(string=hai) anos
  AlexVinS ea3502ed60 Removed CStack::totalHealth() %!s(int64=8) %!d(string=hai) anos
  AlexVinS 44fc0cb57b Broken CHealth dependency on CStack %!s(int64=8) %!d(string=hai) anos
  AlexVinS f0713c1d36 Better handling of HYPNOTISED stacks in case of spellcasting %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f14f22d3a Unified CStack ammo, casts and counterattacks %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b670bcb46f Merge pull request #313 from vcmi/spellCastQuery %!s(int64=8) %!d(string=hai) anos
  FeniksFire 8577445b10 Simple fix: http://bugs.vcmi.eu/view.php?id=2366 %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f8c7bd4bb CStack refactoring %!s(int64=8) %!d(string=hai) anos