Konstantin
							
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								11b237a23c
							
							vcmi: massive refactoring v1
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
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								8968f0ef0e
							
							vcmi: change EAlignment to enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								307065a633
							
							Merge beta into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								a64f35c933
							
							Merge pull request #1765 from vcmi/fix_horde_buildings_load
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b2f5042942
							
							Merge pull request #1783 from vcmi/beta
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b875da108b
							
							Merge pull request #1717 from SoundSSGood/backpack-limit-size
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
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								a0de223901
							
							Merge pull request #1772 from vcmi/fix_invalid_native_terrain
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								4eed0b2c9e
							
							Added workaround for Dungeon towers
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								00a77e3c5f
							
							Probably found the root cause of terrain problems.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
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								392061e97e
							
							Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town).
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								31147ac83b
							
							refactoring: TDmgRange pair -> DamageRange struct
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
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								19096f39f0
							
							Backpack limit. Amount of fixes.
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
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								37edffd788
							
							GameConstants upd
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
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								72122fb433
							
							CArtifact, CArtifactInstance, CCombinedArtifactInstance reorganization
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
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								4c4498b22a
							
							vcmi: modernize rest of lib
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								260f6d626c
							
							Implemented translations for H3M maps
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
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								5f181e25af
							
							vcmi: modernize lib/mapObjects
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								b86969909a
							
							Fixes compilation due to changes in callback interface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								17fc9d8d8f
							
							Merge with vcmi/develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								05ac217b0f
							
							Merge with vcmi/develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								633b9ef3be
							
							Native terrain is now required for faction, opt-out with value "none"
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6ea7add4bb
							
							Merge pull request #1394 from SoundSSGood/art-move-fix
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								ccc6ebee0d
							
							Cleared up gate blocking, Force Field can now block gates
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								1d7f004658
							
							Implemented reinforced walls in towns with Castle
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								500cf7f15d
							
							EWallPart & EWallState are now enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								1e37e66e6c
							
							Replaced Terrain::BORDER and WRONG with NONE
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								4e4dae854f
							
							Final stabilization changes
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2de3178158
							
							Fixed game startup
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								e1799379dd
							
							Terrain/Road/River handler are now in compileable state
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								1468f6aded
							
							Converted terrainTypeHandler into proper handler class
						 | 
						2 years ago |