Andrii Danylchenko
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8f8c5ca255
Nullkiller: initial decomposition
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4 years ago |
Andrii Danylchenko
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af0dcf97c4
Nullkiller: initial cleanup of unused code
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5 years ago |
Andrii Danylchenko
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1fd838a5b9
Nullkiller: stabilisation
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4 years ago |
Andrii Danylchenko
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17a960e850
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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4 years ago |
Andrii Danylchenko
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b261734905
Nullkiller AI: new prioritization engine
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4 years ago |
Andrii Danylchenko
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84e5e6ac17
Nullkiller: rework defence a bit
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4 years ago |
Andrii Danylchenko
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642f3a3fa4
Nullkiller: fix a few freezes
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4 years ago |
Andrii Danylchenko
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3a0d9fe14e
AI: adding towns and dwellings to hero chain
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6 years ago |
Andrii Danylchenko
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c1e521a544
Nullkiller - rough stabilisation
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4 years ago |
Andrii Danylchenko
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9d70b28c9b
AI: hero chain basic logic
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4 years ago |
Andrii Danylchenko
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1e4a086bb1
AI pathfinding loss evaluation
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4 years ago |
Andrii Danylchenko
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0bff5f9eb6
AI pathfinding shared storage
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4 years ago |
Andrii Danylchenko
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be4f803d4a
Nullkiller: copy VCAI
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4 years ago |