Historique des commits

Auteur SHA1 Message Date
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. il y a 11 ans
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day il y a 11 ans
  beegee1 1d57b75bc5 - random number generation refactoring il y a 11 ans
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: il y a 11 ans
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: il y a 11 ans
  alexvins 9cac0af7be [Spells] More spell related refactoring il y a 11 ans
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds il y a 11 ans
  Ivan Savenko d2ae847ecf - files in local directories (saves & configs) now always have higher il y a 11 ans
  alexvins 4203d69525 Part 2 of new spell configuration il y a 11 ans
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes il y a 11 ans
  beegee1 674c8bc591 - Fix to previous commit (keep heroes which are in heroes pool too) il y a 11 ans
  beegee1 d0a5a6eab4 - Implemented hero recreate handling correctly il y a 11 ans
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 il y a 11 ans
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration il y a 11 ans
  Michał W. Urbańczyk e5312887d1 Fixed possible crash at the game start (when victory conditions are checked before currentPlayer is set). il y a 11 ans
  Michał W. Urbańczyk 679c3c5830 Split conditions fixed (it should be impossible to take units from ally). il y a 11 ans
  Ivan Savenko 3779a54ddd - probably fixed 1671 il y a 11 ans
  Ivan Savenko c5b74a2dce Miscellaneous fixes: il y a 11 ans
  Ivan Savenko fb5c9fc972 - creatures availability tests no longer check for built buildings. il y a 11 ans
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: il y a 12 ans
  Ivan Savenko 2b9e074d54 - implements level limit (Mantis #1620) il y a 12 ans
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large il y a 12 ans
  Ivan Savenko f6c1dace6c Minors: il y a 12 ans
  beegee1 68bdf71db6 - Fixed GCC compiler warnings il y a 12 ans
  DjWarmonger f8028f512d Fixed #1585 - destroyed war machines will be removed from hero's equipment. il y a 12 ans
  beegee1 61fc216a6f - Fixed mantis #1421 il y a 12 ans
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) il y a 12 ans
  beegee1 2d095cf20a - Fixed days without castle counter il y a 12 ans
  Ivan Savenko 122db9963b More string ID's for buildings: il y a 12 ans
  Ivan Savenko 3d3f93275d Multiple minor fixes: il y a 12 ans