Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Savenko 90ff99d4eb - fixed ancient #31 13 år sedan
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 år sedan
  Ivan Savenko 46f48f0676 - bugfixing: 13 år sedan
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 år sedan
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 13 år sedan
  Michał W. Urbańczyk d9064f4f7d Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R). 13 år sedan
  Michał W. Urbańczyk 3bf76cb719 Fixed #216 and #907. 13 år sedan
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 år sedan
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 13 år sedan
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn 13 år sedan
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 år sedan
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 år sedan
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 13 år sedan
  beegee1 156aa6e4d9 * Updated class - file - handling 14 år sedan
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 år sedan
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 år sedan
  Ivan Savenko 2eca314e92 - fixed #841 and #840 14 år sedan
  Ivan Savenko 29f42aa873 - fixed #834 14 år sedan
  Frank Zago a62634cf94 Add support for SDL 1.3 in compatibility mode. 14 år sedan
  yupsi 583aca8912 Move hero/Next hero buttons being blocked when they should (#204) 14 år sedan
  Frank Zago 01566fcde1 Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601. 14 år sedan
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 år sedan
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 år sedan
  Michał W. Urbańczyk 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. 14 år sedan
  Frank Zago 06ca4a7c76 Convert minimap.txt to a json file. 14 år sedan
  Ivan Savenko 7eb82278d9 - minor fixes to JSON 14 år sedan
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 år sedan
  Michał W. Urbańczyk 583f37bf1f * Playing terrain music 14 år sedan
  Frank Zago aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 år sedan
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 år sedan