Commit History

作者 SHA1 備註 提交日期
  Andrii Danylchenko 3602be5eab BattleAI: remove adjustPositions method as it gives more troubles than usefulness 1 年之前
  Alexander Wilms 5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2 年之前
  Alexander Wilms b10b1a5444 AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const". 2 年之前
  Andrii Danylchenko 870fbd50e3 BattleAI: bigger reachability map 2 年之前
  Andrii Danylchenko 9eb9404f28 BattleAI: divide only positive part of score onto turns count 2 年之前
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 年之前
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 年之前
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier 2 年之前
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation 2 年之前
  Konstantin 86f5d6de69 vcmi: modernize headers 2 年之前
  Andrii Danylchenko 737c34b8c6 BattleAI: avoid selfblocking on siege 2 年之前
  Andrii Danylchenko ebf4854801 Battle AI: add some comments + refactoring 3 年之前
  Andrii Danylchenko 601ced3749 BattleAI: rework movement when no targtes 3 年之前
  Andrii Danylchenko 033a585e4b Battle AI 2 turns attacks recalculation 3 年之前