Commit History

Autor SHA1 Mensaxe Data
  Konstantin P e5f78a8997 vcmi: fix tests with latest develop %!s(int64=2) %!d(string=hai) anos
  Konstantin 9db2e2068e vcmi: fixup crash %!s(int64=2) %!d(string=hai) anos
  Konstantin 4da97682be vcmi: remove code duplication for native terrain %!s(int64=2) %!d(string=hai) anos
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Konstantin 9f8dcfc736 CCreatureHandler: load old stack exp as global effects %!s(int64=2) %!d(string=hai) anos
  Konstantin 6d9859932b vcmi: add native terrain entity %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c661419897 Merge pull request #1700 from rilian-la-te/resource-array %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov c0c19557af fix method documentation %!s(int64=2) %!d(string=hai) anos
  Konstantin bbbbfe00f0 Modernize resourceSet %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
  Konstantin a364e39b50 vcmi: remove old war machine code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c52cbcd00 Merge pull request #1429 from dydzio0614/creature-numeric-quantities %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c3a2dee45a Code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 42df5626d9 Added Color class to replace SDL_Color %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a853045509 Removed unused value from creature config %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d34efaeb81 All battle effects now use time-based timings %!s(int64=2) %!d(string=hai) anos
  Dydzio 685d63603d Merge branch 'develop' into creature-numeric-quantities %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 27442e2950 Remove unused code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 47c1803c42 Finalization of refactoring: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d2b837b116 All creature-related texts go through translator %!s(int64=2) %!d(string=hai) anos
  Dydzio 804b164c75 Changed getQuantityRangeStringForId handling %!s(int64=2) %!d(string=hai) anos
  Dydzio 8248feebf7 Implement numeric creature descriptions with config toggle on/off %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bdc4240d1 Remove unused include %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 6678a747bb Implemented ray-like projectiles for shooters %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos