Konstantin P
|
e5f78a8997
vcmi: fix tests with latest develop
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
9db2e2068e
vcmi: fixup crash
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
4da97682be
vcmi: remove code duplication for native terrain
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
fedf7d377c
vcmi: remove TFaction
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
9f8dcfc736
CCreatureHandler: load old stack exp as global effects
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
6d9859932b
vcmi: add native terrain entity
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
c661419897
Merge pull request #1700 from rilian-la-te/resource-array
|
%!s(int64=2) %!d(string=hai) anos |
Andrey Filipenkov
|
c0c19557af
fix method documentation
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
bbbbfe00f0
Modernize resourceSet
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
383387ef29
Integrated defaultMods into mod system
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
4c4498b22a
vcmi: modernize rest of lib
|
%!s(int64=2) %!d(string=hai) anos |
Konstantin
|
a364e39b50
vcmi: remove old war machine code
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
8c52cbcd00
Merge pull request #1429 from dydzio0614/creature-numeric-quantities
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
c3a2dee45a
Code cleanup
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
42df5626d9
Added Color class to replace SDL_Color
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
a853045509
Removed unused value from creature config
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
d34efaeb81
All battle effects now use time-based timings
|
%!s(int64=2) %!d(string=hai) anos |
Dydzio
|
685d63603d
Merge branch 'develop' into creature-numeric-quantities
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
27442e2950
Remove unused code
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
47c1803c42
Finalization of refactoring:
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
d2b837b116
All creature-related texts go through translator
|
%!s(int64=2) %!d(string=hai) anos |
Dydzio
|
804b164c75
Changed getQuantityRangeStringForId handling
|
%!s(int64=2) %!d(string=hai) anos |
Dydzio
|
8248feebf7
Implement numeric creature descriptions with config toggle on/off
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
|
1bdc4240d1
Remove unused include
|
%!s(int64=3) %!d(string=hai) anos |
Ivan Savenko
|
6678a747bb
Implemented ray-like projectiles for shooters
|
%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
|
20c102e648
Remove T prefix from new typedefs
|
%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
|
f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
|
%!s(int64=3) %!d(string=hai) anos |