Michał W. Urbańczyk
							
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								0b2ca4416a
							
							It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro.
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
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								ee51c5beb5
							
							- Renamed /lib subfolders to lowercase
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								3f309f0c5e
							
							- removed support for ancient versions of ffmpeg
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								e79ac5f1d7
							
							- removed deprecated ffmpeg functions. Fixes #779
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								deb22b3674
							
							- (linux) use empty video player if av_register_protocol function was not found
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								d3d24d0737
							
							Compile fix for windows.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								7e778045b8
							
							- removed no longer used CSndHandler. Transition to new fs is finished
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								127600311f
							
							- linux video player uses new FS
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
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								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								a62634cf94
							
							Add support for SDL 1.3 in compatibility mode.
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								c63df4f07a
							
							- compile fixes for linux player
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								05f166f751
							
							Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								2cc80e1267
							
							Modified CMediaHandler to handle more than one file.
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								45fba15511
							
							* Reverted previously changed PreGame code
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								66b708c168
							
							* PreGame interface gets now redrawn every frame.
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								fb929fa9b0
							
							AB campaign selection screen added
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								38837ebfc9
							
							Implementation of WOG and ROE campaign selection screen
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
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								49083c4e5a
							
							* ConstTransitive CGI more or less done
						 | 
						15 years ago |