AlexVinS
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94770e7598
Cleanup
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9 years ago |
AlexVinS
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ace52cfdb1
Hackfix for ghost stack draw.
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9 years ago |
AlexVinS
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f890037008
Fixes
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9 years ago |
AlexVinS
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97504364e4
Rtmoved unused method BattleInfo::getStackT
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9 years ago |
AlexVinS
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5df8d1cbd0
Update low level battle stacks accessor for ghost selection support.
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9 years ago |
AlexVinS
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47b619a543
Centralize GHOST state handling
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9 years ago |
AlexVinS
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9036d39241
Do not remove battle stacks, make them ghosts instead.
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9 years ago |
AlexVinS
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5d5ad99436
Rename DEAD_CLONE -> GHOST, as this will be possible for any stack
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9 years ago |
AlexVinS
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d2a5e64542
Remove clone of killed or removed creature. Treat summoned creature as clone when killed.
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9 years ago |
Arseniy Shestakov
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5778082842
VCAI: dont visit border guard if tent not visited. Fix issue 1590
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9 years ago |
Arseniy Shestakov
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4f7664926e
New console commands for AI debugging: gosolo and controlai
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9 years ago |
DjWarmonger
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fba1e86091
An experiment - instead of hard limit function use modulo wrap-around for zone placement. Should be more logical and give zones more space.
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9 years ago |
ArseniyShestakov
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7f1ddc4a98
Merge pull request #196 from vcmi/feature/armiesMerging
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9 years ago |
Arseniy Shestakov
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f8c6751707
CGameHandler::endBattle: change town ownership when hero lost siege
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9 years ago |
Arseniy Shestakov
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9428f865d3
CGTownInstance: erase all stacks when town is captured by enemy
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9 years ago |
Arseniy Shestakov
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d15106bf63
CGTownInstance: implement armies merging on siege. Fix issue 169
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9 years ago |
AlexVinS
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7eb8dbe0e9
Fix serializer backward compatibility in CPointerLoader
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9 years ago |
Arseniy Shestakov
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07961766ca
CGPandoraBox: don't use giveCreatures object removal feature
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9 years ago |
AlexVinS
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4d9058e412
Whitespace cleanup. (No code changes.)
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9 years ago |
ArseniyShestakov
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c550484613
Merge pull request #181 from vcmi/feature/drawbridgeMechanics
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9 years ago |
Arseniy Shestakov
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f453172d53
CBattleInterface: cleaner implementation of optional drawbridge blit
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9 years ago |
Arseniy Shestakov
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2cfdfca7e5
Battles: fix more cases where invalid wall hex position present
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9 years ago |
Arseniy Shestakov
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d4524c2fbd
CGDwelling: dont set owner for Refugee Camp. Fix issue 2029
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9 years ago |
Arseniy Shestakov
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c5cfc8467f
Battles: change naming from drawbridge to gate for everything
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9 years ago |
Arseniy Shestakov
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b946c52242
CBattleInterface: introduce EWallVisual instead of ids with comments
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9 years ago |
Arseniy Shestakov
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422d5cabdf
CBattleInterface: first pass on client drawbridge visualization
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9 years ago |
Arseniy Shestakov
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11dc428b1e
Battles: move hexes enum to GameConstants and fix wall position
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9 years ago |
DjWarmonger
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d775e40eba
Fixed typo.
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9 years ago |
Arseniy Shestakov
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01b4d0ae01
Battles: better handling for walking double-wide creatures
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9 years ago |
DjWarmonger
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4de0f0f973
Compile fixes for MSVS.
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9 years ago |