Commit History

Author SHA1 Message Date
  AlexVinS 94770e7598 Cleanup 9 years ago
  AlexVinS ace52cfdb1 Hackfix for ghost stack draw. 9 years ago
  AlexVinS f890037008 Fixes 9 years ago
  AlexVinS 97504364e4 Rtmoved unused method BattleInfo::getStackT 9 years ago
  AlexVinS 5df8d1cbd0 Update low level battle stacks accessor for ghost selection support. 9 years ago
  AlexVinS 47b619a543 Centralize GHOST state handling 9 years ago
  AlexVinS 9036d39241 Do not remove battle stacks, make them ghosts instead. 9 years ago
  AlexVinS 5d5ad99436 Rename DEAD_CLONE -> GHOST, as this will be possible for any stack 9 years ago
  AlexVinS d2a5e64542 Remove clone of killed or removed creature. Treat summoned creature as clone when killed. 9 years ago
  Arseniy Shestakov 5778082842 VCAI: dont visit border guard if tent not visited. Fix issue 1590 9 years ago
  Arseniy Shestakov 4f7664926e New console commands for AI debugging: gosolo and controlai 9 years ago
  DjWarmonger fba1e86091 An experiment - instead of hard limit function use modulo wrap-around for zone placement. Should be more logical and give zones more space. 9 years ago
  ArseniyShestakov 7f1ddc4a98 Merge pull request #196 from vcmi/feature/armiesMerging 9 years ago
  Arseniy Shestakov f8c6751707 CGameHandler::endBattle: change town ownership when hero lost siege 9 years ago
  Arseniy Shestakov 9428f865d3 CGTownInstance: erase all stacks when town is captured by enemy 9 years ago
  Arseniy Shestakov d15106bf63 CGTownInstance: implement armies merging on siege. Fix issue 169 9 years ago
  AlexVinS 7eb8dbe0e9 Fix serializer backward compatibility in CPointerLoader 9 years ago
  Arseniy Shestakov 07961766ca CGPandoraBox: don't use giveCreatures object removal feature 9 years ago
  AlexVinS 4d9058e412 Whitespace cleanup. (No code changes.) 9 years ago
  ArseniyShestakov c550484613 Merge pull request #181 from vcmi/feature/drawbridgeMechanics 9 years ago
  Arseniy Shestakov f453172d53 CBattleInterface: cleaner implementation of optional drawbridge blit 9 years ago
  Arseniy Shestakov 2cfdfca7e5 Battles: fix more cases where invalid wall hex position present 9 years ago
  Arseniy Shestakov d4524c2fbd CGDwelling: dont set owner for Refugee Camp. Fix issue 2029 9 years ago
  Arseniy Shestakov c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 years ago
  Arseniy Shestakov b946c52242 CBattleInterface: introduce EWallVisual instead of ids with comments 9 years ago
  Arseniy Shestakov 422d5cabdf CBattleInterface: first pass on client drawbridge visualization 9 years ago
  Arseniy Shestakov 11dc428b1e Battles: move hexes enum to GameConstants and fix wall position 9 years ago
  DjWarmonger d775e40eba Fixed typo. 9 years ago
  Arseniy Shestakov 01b4d0ae01 Battles: better handling for walking double-wide creatures 9 years ago
  DjWarmonger 4de0f0f973 Compile fixes for MSVS. 9 years ago