Commit Verlauf

Autor SHA1 Nachricht Datum
  DjWarmonger 5cb6eaa252 Fixed major RMG bug. vor 11 Jahren
  DjWarmonger 147ca72f65 Fixed RMG Prisons. vor 11 Jahren
  DjWarmonger 2c91a10dcd Merge branch 'develop' of https://github.com/vcmi/vcmi into develop vor 11 Jahren
  beegee1 c1ac95b288 - fixed Clang compiler warnings vor 11 Jahren
  DjWarmonger 2bc762fca8 Increased treasure density a bit. vor 11 Jahren
  DjWarmonger e1936b4b0d Corrected treasure value rounding. vor 11 Jahren
  DjWarmonger e5f3a60c9e Treasure distance now scales depending on zone size. Should be close to OH3 formula. vor 11 Jahren
  DjWarmonger f9245e67e8 Quantize treasure values to let objects at upper bound spawn. vor 11 Jahren
  DjWarmonger 5814a057c8 Remove trash treasures from large piles. vor 11 Jahren
  DjWarmonger f8359b4eb5 Randomized shapes for treasure piles. vor 11 Jahren
  DjWarmonger 2220786d0c Finally placing objects sparsely. vor 11 Jahren
  DjWarmonger 930fa21d38 Tweaked treasure density. vor 11 Jahren
  DjWarmonger 3712b9a48b - Fixed treasure zones touching each other, which sometimes resulted in unguarded paths. vor 11 Jahren
  DjWarmonger dc03a251f6 - Fixed treasure generating formula It should be now identical to OH3. vor 11 Jahren
  DjWarmonger fe292dfa1d Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. vor 11 Jahren
  DjWarmonger 713912574a Fixed duplicated Redwood Observatory on snow and possibly other objects. vor 11 Jahren
  AlexVinS b654ea831b [RMG] Fix mingw build, fix some warnings vor 11 Jahren
  DjWarmonger 8f946e4add Denser and bigger obstacles. vor 11 Jahren
  DjWarmonger a9ddeb665b Place large obstacles first. vor 11 Jahren
  DjWarmonger 67d8a24f0b Experiments with object distance. vor 11 Jahren
  DjWarmonger 1dd88d394f All required objects will now constitute main paths of zone (again), which should improve their shape. vor 11 Jahren
  DjWarmonger e65b85873c Added prisons. hero experience is set to zero due to problem with leveling http://bugs.vcmi.eu/view.php?id=1804 vor 11 Jahren
  DjWarmonger 156e19cdf6 Various optimizations based on RMG profiling. vor 11 Jahren
  DjWarmonger 21386081bf Fixed formula for dwellings value. vor 11 Jahren
  DjWarmonger 4b28afcaa4 Fixed counting of faction-aligned zones. vor 11 Jahren
  DjWarmonger 1cabc8f7f4 - Implemented map object limit which should also distribute the objects evenly vor 11 Jahren
  DjWarmonger 8471d32334 Fixed not free tiles in front of required objects. vor 11 Jahren
  DjWarmonger eb0ea86ccb Fix for Travis. vor 11 Jahren
  DjWarmonger 0763b9a758 - Implemented object per zone limit vor 11 Jahren
  DjWarmonger 090abf41e8 Fixed sealing off parts of zones. vor 11 Jahren