|  Karlis Senko | 965b33d16a
							
							Server: add GAMEPLAY_STARTING state (#450) | 7 years ago | 
				
					
						|  Arseniy Shestakov | f5d8e5b0cc
							
							Move Boost Asio compatibility code to Global.h. Fix by @dydzio06143 | 7 years ago | 
				
					
						|  Arseniy Shestakov | ac66fc7f42
							
							Full rework of pre-game interface and networking | 7 years ago | 
				
					
						|  Raphnalor | 83c6ffbda0
							
							Reflect changes in boost::asio released in Boost 1.66. (#428) | 7 years ago | 
				
					
						|  Nikolay Shalakin | 3795985de9
							
							Eliminate warnings / errors. Pull request #388 | 8 years ago | 
				
					
						|  AlexVinS | 8b5cbf6ba7
							
							fix | 8 years ago | 
				
					
						|  Arseniy Shestakov | 8180e4d5c5
							
							VCMIDirs: improvements for development on Mac and Linux | 8 years ago | 
				
					
						|  Arseniy Shestakov | fee999300e
							
							VCMIDirs: add hack to run from single directory on Mac and Linux | 8 years ago | 
				
					
						|  AlexVinS | a8a3230798
							
							Logging cleanup (server). | 8 years ago | 
				
					
						|  Arseniy Shestakov | 21074e13c3
							
							macOS: always change working directory for launcher and server | 8 years ago | 
				
					
						|  ArseniyShestakov | b52cfe5283
							
							Code style: use parentheses for creating heap-based objects (#344) | 8 years ago | 
				
					
						|  ArseniyShestakov | a4c0ad94b1
							
							Code style: remove default value hints in definitions (#342) | 8 years ago | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 years ago | 
				
					
						|  ArseniyShestakov | 2f305cc68d
							
							Remove code related to duel mode (#312) | 8 years ago | 
				
					
						|  Arseniy Shestakov | eeff7ee315
							
							Few minor code improvements | 8 years ago | 
				
					
						|  Arseniy Shestakov | 1a60c1a94b
							
							Shared memory refactoring and command line control options | 8 years ago | 
				
					
						|  Arseniy Shestakov | a2284c3209
							
							Automated testing: graceful shutdown for when game is ended | 8 years ago | 
				
					
						|  Arseniy Shestakov | c7e7a4d7be
							
							Make usage of boost::interprocess optional | 8 years ago | 
				
					
						|  Arseniy Shestakov | cc163c4e05
							
							Refactoring of networking code on server and client | 9 years ago | 
				
					
						|  Fay | b5daa24982
							
							Android support (#299) | 8 years ago | 
				
					
						|  AlexVinS | e7a0bd690a
							
							Fixed CID 1197453 | 9 years ago | 
				
					
						|  Ivan Savenko | 256f43f467
							
							Fixes zero-initialized fileVersion member in deserializer | 9 years ago | 
				
					
						|  Ivan Savenko | 5b76c3f4eb
							
							Rebase of codebase changes for refactored serializer | 9 years ago | 
				
					
						|  Arseniy Shestakov | 15b4774076
							
							Logging: always print version of client and server in the begining | 9 years ago | 
				
					
						|  Arseniy Shestakov | ea65fb15c2
							
							CVCMIServer: do not crash if port not specified | 9 years ago | 
				
					
						|  AlexVinS | 85f94676a5
							
							Server: convert logging | 9 years ago | 
				
					
						|  Arseniy Shestakov | 948cca02cc
							
							Fixes to some crashes on exit and to have cleaner valgrind output | 9 years ago | 
				
					
						|  Arseniy Shestakov | 10dbbead2d
							
							Fix indentation of logging code and around it | 9 years ago | 
				
					
						|  Arseniy Shestakov | 29a7934a99
							
							Refactoring: avoid using namespace when it's not absolutely needed | 9 years ago | 
				
					
						|  Vadim Markovtsev | fa8a282696
							
							Fix pthread_mutex_lock abort() in requestActionASAP impl | 10 years ago |