|  SoundSSGood | 34b824f9ea
							
							moveChildForeground | 1 year ago | 
				
					
						|  Johannes Schauer Marin Rodrigues | a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix) | 2 years ago | 
				
					
						|  Ivan Savenko | 3973624278
							
							Implemented tolerance for touch events | 2 years ago | 
				
					
						|  Ivan Savenko | c0f0c3cedd
							
							Fix shortcuts not working sometimes | 2 years ago | 
				
					
						|  Ivan Savenko | ca889a5c2a
							
							Replaced clickLeft with clickPressed clickReleased methods | 2 years ago | 
				
					
						|  Ivan Savenko | 1dff721747
							
							Fix infobox resetting to current hero during enemy turn | 2 years ago | 
				
					
						|  Ivan Savenko | 900b1c1763
							
							Simplified text input handling, fixes hotkeys on windows with text input | 2 years ago | 
				
					
						|  Ivan Savenko | 8b61c0d59b
							
							Replaced CIntObject::type bitfield with bool's. Added input blocking. | 2 years ago | 
				
					
						|  Ivan Savenko | 06437cbde6
							
							Renamed gesture-related methods, remove unused code | 2 years ago | 
				
					
						|  Ivan Savenko | 85a11c090e
							
							Enter popup await mode only if there is an active popup | 2 years ago | 
				
					
						|  Ivan Savenko | 360bf48031
							
							Implemented panning/swiping gesture for sliders | 2 years ago | 
				
					
						|  Ivan Savenko | 8ea0ecaec1
							
							show/showAll methods now use Canvas instead of SDL_Surface | 2 years ago | 
				
					
						|  Ivan Savenko | 5bd044521a
							
							Added method descriptions | 2 years ago | 
				
					
						|  Ivan Savenko | 6012e0cb45
							
							Minor code reorganization | 2 years ago | 
				
					
						|  Ivan Savenko | d5d0ca96a8
							
							Minor fixes and cleanup | 2 years ago | 
				
					
						|  Ivan Savenko | 1f513fd280
							
							Extracted event management from GuiHandler and CIntObject | 2 years ago | 
				
					
						|  Ivan Savenko | ad3e54e6c0
							
							Reduced usage of topWindow() method | 2 years ago | 
				
					
						|  Ivan Savenko | e2ef136003
							
							Renamed "Int" -> "Window" in WindowHandler API | 2 years ago | 
				
					
						|  Ivan Savenko | 7838190ef4
							
							Moved window stack management from GuiHandler to new class | 2 years ago | 
				
					
						|  Ivan Savenko | c5a48a01ce
							
							Remove no longer used code | 2 years ago | 
				
					
						|  Ivan Savenko | 8e320d8454
							
							Fixed world view mode | 2 years ago | 
				
					
						|  Ivan Savenko | 5ae507505a
							
							Fixed toggleable buttons (sleep/wake & subterra/surface) | 2 years ago | 
				
					
						|  Ivan Savenko | fd3933e589
							
							Support for changing resolution without game restart | 2 years ago | 
				
					
						|  Ivan Savenko | 97426a3f7c
							
							Implemented disabling of buttons based on condition | 2 years ago | 
				
					
						|  Ivan Savenko | 832e56e005
							
							Implementation of (very basic) shortcuts system | 2 years ago | 
				
					
						|  Ivan Savenko | a8fe8c0f3b
							
							Converted timer event into tick event that is called every frame | 2 years ago | 
				
					
						|  Ivan Savenko | 7c58a46279
							
							Removed some instances of access to `screen` surface | 2 years ago | 
				
					
						|  Ivan Savenko | cfcaf5cbb6
							
							renamed keyDown -> keyPressed | 2 years ago | 
				
					
						|  Ivan Savenko | d4fba3787c
							
							Removed usage of SDL_KeyboardEvent from UI code | 2 years ago | 
				
					
						|  Ivan Savenko | 860fe43131
							
							Merged two mouse button enums | 2 years ago |