Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 8f074490a7 Merge branch 'master' into 'develop' hai 9 meses
  Laserlicht 52f7caa0e4 use settings instead of persistentStorage hai 9 meses
  Laserlicht a6a6b8c69c save only adventure map zoom hai 9 meses
  Laserlicht 7beabc44ea save mapzoom hai 9 meses
  Laserlicht db23cc2ffa add setting for disabling overlay hai 9 meses
  Ivan Savenko 156de5b17e Added GameInstance class hai 10 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 10 meses
  Laserlicht 1f61f22122 implement overlay for touch screens hai 10 meses
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() hai 1 ano
  Ivan Savenko 44f516d2fc Add overlay that shows map objects and their name & status hai 1 ano
  Ivan Savenko d1aa4ecd10 Merge pull request #4013 from IvanSavenko/shortcuts_additions hai 1 ano
  Ivan Savenko 16f963bed5 Fix zooming with keyboard shortcuts hai 1 ano
  Ivan Savenko d502850054 Add network thread termination logic for adventure map animations hai 1 ano
  Ivan Savenko c19992ee5b Do not animate events such as new monsters hai 1 ano
  Ivan Savenko c7dd0c6523 Fix possible crash on actions with no initiator set hai 1 ano
  Ivan Savenko dd9e002031 Add hotkey to track human player hero in MP. Fixed broken 'toggle grid' hai 1 ano
  Ivan Savenko 49691ef743 Unblock interface during turn of another human player hai 1 ano
  Dydzio 046d3abee4 Add new setting for instant adventure map fade in / fadeout effects hai 1 ano
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 70d44d435e Attempt to fix freeze during map animations %!s(int64=2) %!d(string=hai) anos
  Michael b61890355f Update MapViewController.cpp %!s(int64=2) %!d(string=hai) anos
  Michael 1c89c71031 Update MapViewController.cpp %!s(int64=2) %!d(string=hai) anos
  Michael da3014bd54 Haptic feedback and increased dead zone %!s(int64=2) %!d(string=hai) anos
  Michael f16b93c391 dead area for zoom %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e9fb0c9b8c Make object fade-out / fade-in instant on instant movement speed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a9d25b0109 Fix map grid visibility on game load %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0f2a339ab5 Implemented pinch gesture to scale adventure map %!s(int64=2) %!d(string=hai) anos