Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 9771dd12ff - changes in LodHandler: %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 1f2e9bf9c2 Added important fix reverted in r1817. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk aa131bbf15 Reverted r1811, r1812, r1813 %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 6cadd47f0d Fixes for artifact system - instances are serialized and synchronized. However, still some serializer issue prevents Scroll from working. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger b75cf89f86 Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 0f314e106c Artifacts will now be handled by pointers. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 2c43707661 More fixes for weeks & growths. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger bfe266a377 Moved battle effects to bonus system. May be buggy. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger c7f8f0a967 Support for creature weeks and Deity of Fire is now complete. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger ea966a3d21 Creature weeks now work fine. Castle interface still needs to be updated. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 630dc7f7f2 Next part of creature weeks code. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 70a158ba55 Fixes for random creature spawns. VCMI will display info about different weeks (though they are not supported yet). %!s(int64=15) %!d(string=hai) anos
  DjWarmonger f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko d732565002 - blocked retreating from castle. Escape Tunnel implemented. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 6f022e02bb Fixed #583. Minor fixes. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 3c868146a6 - linux fix for BuildingHandler %!s(int64=15) %!d(string=hai) anos
  mateuszb c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional %!s(int64=15) %!d(string=hai) anos
  DjWarmonger a8bb13cbcd Secondary skill bonuses will now be correctly updated on level-up. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 7ae02b7c5a Fixed #471. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 7afc478ff4 Resolved #487 %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 49beed4e42 Support for secondary skill specialities. Lots of changes, may be buggy. %!s(int64=15) %!d(string=hai) anos
  mateuszb a7d3c5fbca * minor cleanups %!s(int64=15) %!d(string=hai) anos
  DjWarmonger ab8e24c490 Hero speciality in creatures (growing with level) is now ready. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 49b7fc590d Fix for Portal of Summoning. (ID is type of object, id is position of object instance in the map vector of object instances) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fa4ee94cf9 Fixed #484. Preliminary support for bonus limiters/ %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1e30045541 Support for Tavern on adv map. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 24b47ce006 General tweaking of specialities for general consistency. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 94f7ee41e2 Fixed some issues with hiring heroes: #25, #232, #333 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ec6342d9a7 Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 6869551510 Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players. %!s(int64=15) %!d(string=hai) anos