Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Ivan Savenko 97f1a310df Fix miscellaneous issues discovered by Sonar 1 yıl önce
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 yıl önce
  Ivan Savenko c40eea6e10 Fix fade-in animation - per-surface alpha was not set correctly 1 yıl önce
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 yıl önce
  Ivan Savenko 230add02e4 Remove no longer used code 1 yıl önce
  Ivan Savenko 0e407540ec Fixed player-coloring on adventure map 1 yıl önce
  Ivan Savenko 920a39844b Unified naming of method to recolor UI element to current player scheme 1 yıl önce
  Ivan Savenko a8a330f39f Remove unused code and no longer needed caching 1 yıl önce
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image 1 yıl önce
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 1 yıl önce
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 yıl önce
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 yıl önce
  Ivan Savenko c92a5bbbab Attempt to track crashes with unclear cause 1 yıl önce
  Ivan Savenko 7d93206786 Use cache for CAnimImage. Improves performance of CAnimImage 1 yıl önce
  Ivan Savenko 0fd966818f Remove 'visible' property from images, replaced with enable/disabled 1 yıl önce
  Alexander Wilms 466cdb9d2b client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char') 2 yıl önce
  SoundSSGood 068a7d5d4a crash fixed 2 yıl önce
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 yıl önce
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 yıl önce
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 yıl önce
  Ivan Savenko fa496628f2 Separated timer updates from rendering in adventure map and town screen 2 yıl önce
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 yıl önce
  Ivan Savenko b2233b8ced Attempt to improve coloring of resource bar texture-fill 2 yıl önce
  Ivan Savenko 7228b08d1d Implemeted runtime generation of player-colored background texture 2 yıl önce
  Ivan Savenko d4098059b8 Proper support for player-colored buttons in UI 2 yıl önce
  Ivan Savenko 4958190e82 Fixed visibility of corner gems 2 yıl önce
  Ivan Savenko a015bf6507 Initial part of dynamically-sized adventure map: 2 yıl önce
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 yıl önce
  Konstantin 40222e3f77 vcmi: fix week animation 2 yıl önce
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 yıl önce