mateuszb
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98494a5e6f
* defensive stance implemented (bug #342 fixed)
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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502bb5392e
The last set of fixes for non-combined artifacts operations.
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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%!s(int64=14) %!d(string=hai) anos |
mateuszb
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957f1764d7
* some progress in StupidAI
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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ebb9c84da9
Artifacts, updated map loading.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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c9189119b9
Little more work on artifacts.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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471c23ba71
Compile fixes, more work on new artifact system.
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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b3fd14b524
* splitted CGameState into general game state and battle game state
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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4929cf9782
* enum for secondary skills
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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2fe8b07f4f
Little more development for duel mode.
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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8b831c1f46
Const-transitiveness of CGI almost reached
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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23c501b79e
some changes
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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e301256f92
Adjusted player interface to new set of stack operations.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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f7f917845c
Merged changes from trunk ( r1885 )
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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3989afd153
* more const-correct interface
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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f020562570
Merged changes from trunk.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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848a00bc6f
Stacks #4 -> giving creatures still needs to be fixed.
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%!s(int64=15) %!d(string=hai) anos |
mateuszb
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efedb1a55a
* minor cleanup
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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fdb541d81e
Stacks #3 -> towards new system of stack operations.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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7c3f3d20c3
Stacks #2 -> towards new system of stack operations.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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32ce20af15
Moving stack system to pointers, part #1
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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9250cc8adf
Separated CStack and CStackInstance.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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27f83ea8c3
Further work on bonus system.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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cdf7b2b4d9
Bonuses now use pointers.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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083d2e0e26
Fixed crash on removing artifact.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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bce805dacc
Restored Warmonger's changes to artifacts system.
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%!s(int64=15) %!d(string=hai) anos |