|  Ivan Savenko | 99dcb73a72
							
							- filesystem.json files for wog and vcmi data | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 62e63d45b1
							
							Work in progress on BattleAI. Related changes: | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | d961ec0507
							
							* Fixed crash on casting spells. | 13 years ago | 
				
					
						|  Ivan Savenko | 0ca9f64573
							
							Next part of town configuration: | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 5a157290d9
							
							Fixed crash occurring after casting Armageddon and killing all stacks. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 6530e7a1e1
							
							* servers will not allow using out-of-range slots ( #1061 ) | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 38b6435ee4
							
							Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 0b85cfaf78
							
							Fix for #1058. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 830d94064e
							
							Fixed #1056, #1057 and #1058. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | a14f381d48
							
							Fixed #1055 - hang when creature performed automatic (not controleld by player) action. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 7c09f73402
							
							* INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. | 13 years ago | 
				
					
						|  Ivan Savenko | d5f29d134f
							
							- create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :) | 13 years ago | 
				
					
						|  DjWarmonger | 002844b376
							
							Compile fix. Sorry, Ivan :P | 13 years ago | 
				
					
						|  Ivan Savenko | d69f4b7632
							
							- build system update | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | d390113c23
							
							* New files for lib: CBattleCallback.cpp and CBattleCallback.h | 13 years ago |