Andrii Danylchenko
|
9a203b8af9
Nullkiller: parallel object clusterization, stabilization
|
4 年之前 |
Andrii Danylchenko
|
fb3cda666f
Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization
|
5 年之前 |
Andrii Danylchenko
|
1fdf0de75d
Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes
|
4 年之前 |
Andrii Danylchenko
|
5bfe71c8f3
Nullkiller: small optimization of AIPathfinder for big maps
|
4 年之前 |
Andrii Danylchenko
|
1806dd8447
Nullkiller: remove AIhelper + refactoring
|
5 年之前 |
Andrii Danylchenko
|
e95ccda5de
Nullkiller: various fixes for town portal and other
|
4 年之前 |
Andrii Danylchenko
|
531d0af95b
ai fixes for android
|
6 年之前 |
Andrii Danylchenko
|
4bf653f596
AI: danger hitmap using visible enemy heroes
|
4 年之前 |
Andrii Danylchenko
|
3a0d9fe14e
AI: adding towns and dwellings to hero chain
|
6 年之前 |
Andrii Danylchenko
|
8961f1c803
AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
|
4 年之前 |
Andrii Danylchenko
|
cd0f479d7e
Nullkiller: rough implementation of prioritization
|
4 年之前 |
Andrii Danylchenko
|
a88181acd7
AI: separate hero chain recalculation
|
4 年之前 |
Andrii Danylchenko
|
9d70b28c9b
AI: hero chain basic logic
|
4 年之前 |
Andrii Danylchenko
|
be4f803d4a
Nullkiller: copy VCAI
|
4 年之前 |