SoundSSGood
|
d44821e733
CArtifactInstance moved to own file
|
2 years ago |
SoundSSGood
|
1366825f08
final fixup
|
2 years ago |
Konstantin
|
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
|
2 years ago |
Konstantin
|
b6eb2dc060
vcmi: rename IFactionMember and ICreature
|
2 years ago |
Konstantin
|
1d34c73c2d
vcmi: split CBonusSystemNode, BonusParams and prop
|
2 years ago |
Konstantin
|
6fa1b2b19f
vcmi: move bonuses to its own folder
|
2 years ago |
Konstantin
|
af25ad0866
vcmi: split creatures and faction members
|
2 years ago |
Konstantin
|
f4f0fd5945
vcmi: magicResistance is IFactionMember property
|
2 years ago |
Konstantin
|
4f7035d3ff
vcmi: add IFactionMember abstract class
|
2 years ago |
Konstantin
|
86f5d6de69
vcmi: modernize headers
|
2 years ago |
Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 years ago |
Ivan Savenko
|
5b658462a1
Renamed army formation enum value
|
2 years ago |
Ivan Savenko
|
3738171b21
Refactoring of H3M loader to make HotA format support easier
|
2 years ago |
Konstantin
|
4da97682be
vcmi: remove code duplication for native terrain
|
2 years ago |
Konstantin
|
7326980bd4
vcmi: rename WithXXX to IXXXProvider
|
2 years ago |
Konstantin
|
0f5f4c69ec
vcmi: specialize native terrain entity
|
2 years ago |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
|
2 years ago |
Ivan Savenko
|
042e46580b
Fix uninitialized variable
|
2 years ago |
Ivan Savenko
|
8a6c51a9e6
Fix uninitialized pointer dereference
|
2 years ago |
Konstantin
|
4c4498b22a
vcmi: modernize rest of lib
|
2 years ago |
Dydzio
|
8248feebf7
Implement numeric creature descriptions with config toggle on/off
|
2 years ago |
nordsoft
|
9fb5d0e726
Fix stackinstance deserialization
|
3 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
Dmitry Orlov
|
8cae3398ba
Feature: Army Management Shortcuts should work as in HD+ Mod
|
3 years ago |
Dmitry Orlov
|
30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
|
4 years ago |
Dmitry Orlov
|
2a39c401b8
Feature: Opposite Side Limiter. Added: Old saves support.
|
4 years ago |
Dmitry Orlov
|
25d9ea1ddf
Feature: Opposite Side Limiter
|
4 years ago |
Andrii Danylchenko
|
70ed3f55a5
Nullkiller: replace a hack with temporary bonus node concept
|
4 years ago |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
AlexVinS
|
e666b2740c
Do not use CCreature in CSimpleArmy
|
7 years ago |