Commit History

Author SHA1 Message Date
  Ivan Savenko 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 5 months ago
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 5 months ago
  Ivan Savenko ff0f5290f7 CClient no longer inherits from CGameInfoCallback 7 months ago
  Ivan Savenko 716da918f8 Completely remove IGameCallback class 7 months ago
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 7 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 months ago
  kdmcser 7bb7d07230 fix crash when loading game in battle 7 months ago
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 8 months ago
  Ivan Savenko 912c2eae94 Fix regressions 8 months ago
  Ivan Savenko 93b18ee94b Fix some issues detected by Sonar & code review, fix build 8 months ago
  Ivan Savenko 586620a290 Basic code review, remove unused code from serializers 8 months ago
  Ivan Savenko d1d2cf4189 Fix crashes on game start, gamestate now derives from GameCallbackHolder 8 months ago
  Ivan Savenko f03cc06176 Battle Info uses ObjectInstanceID's instead of pointers 8 months ago
  Ivan Savenko 6d65641a43 Gamestate is now passed as shared pointer 9 months ago
  Ivan Savenko 2b286378e8 Remove logic for banks in 1.5 format 9 months ago
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 9 months ago
  Ivan Savenko b6026084ea StartInfo in gamestate now use unique_ptr 9 months ago
  Ivan Savenko 219eea86ff Better handling of AI shutdown 9 months ago
  Ivan Savenko d3de0d525f Removed GameEngine::curInt member 9 months ago
  Laserlicht 7dfb499edf replace boost locks with std 9 months ago
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 months ago
  Ivan Savenko 156de5b17e Added GameInstance class 10 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 months ago
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
  Ivan Savenko 786f80871e Replace more usages of pointers to packs with references 1 year ago
  Ivan Savenko c1c552d394 Replaced some of pointers to CPack's with references 1 year ago
  MichalZr6 7fa965e78b Fix unintentionally broken line endings to LF in Client.cpp 1 year ago
  MichalZr6 e13e72d093 Moved code from NetpacksClient.cpp to Client.cpp 1 year ago
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 year ago