Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 71ad9d6707 Fix crash on starting map as non-red player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 71a1ed816a Merge pull request #2892 from Laserlicht/highscore_menu %!s(int64=2) %!d(string=hai) anos
  Laserlicht 242e0ffa4a fix playername %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 42030ed10f Fix hotseat %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 49c148502b Correctly close dialogs on end of turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64c82c9133 Fixed UI locking in simturns %!s(int64=2) %!d(string=hai) anos
  Laserlicht c3373ea34c code review %!s(int64=2) %!d(string=hai) anos
  Laserlicht 8a0565eb9b use vector %!s(int64=2) %!d(string=hai) anos
  Laserlicht c49d38b855 cheats + grail in town %!s(int64=2) %!d(string=hai) anos
  Laserlicht 6f8b62d77d codereview %!s(int64=2) %!d(string=hai) anos
  Laserlicht d2398b804a implement adding %!s(int64=2) %!d(string=hai) anos
  Laserlicht d3f007453d win screen ready %!s(int64=2) %!d(string=hai) anos
  Laserlicht 1a0f5cf159 calc preperation %!s(int64=2) %!d(string=hai) anos
  Laserlicht 30c6cf3b98 video & audio correction; win/lose %!s(int64=2) %!d(string=hai) anos
  Laserlicht a4cb74f0dc highscore input window %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2af7d7c085 Ignore garrison update events of another towns for our castleInt %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 219f81d28b Added explicit "PlayerEndsTurn" netpack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f1c40466d3 Changes according to review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b7de685483 Fixed paths through teleport, formatting cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 80b80a0ae6 Minor cleanup of hero movemen code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 347ce01dbe Moved hero movement logic to a new class from PlayerInterface %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 1b810b5b93 combined arts assembling fixed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos