Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 il y a 11 ans
  Ivan Savenko 8d178fbcf5 Minor fixes: il y a 11 ans
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless il y a 12 ans
  Michał W. Urbańczyk d1807585ad Fixed at least two #1428 freezes, likely more. il y a 12 ans
  Michał W. Urbańczyk eb90f93231 Dereference optional in logs. il y a 12 ans
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) il y a 12 ans
  Michał W. Urbańczyk f19e41d38c Fixed #1269. il y a 12 ans
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. il y a 12 ans
  Ivan Savenko b01637840a - compile fixes il y a 12 ans
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. il y a 12 ans
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. il y a 12 ans
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: il y a 12 ans
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. il y a 12 ans