Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 87218c63c4 CPicture now uses IImage internally %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e35a669eeb Refactoring of CPicture class to improve encapsulation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8aebe404e3 Fix status bar activation via click %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 246281e62a Merged vcmi/beta with vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 9f9798d3a4 Update android JNI bindings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 822df113f3 Fix formatting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b373c4a2b6 Fix Status Bar & In-game console activation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a75b437fef Disable text input on window deactivation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d40d5250b7 changes to status bar according to review comments: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ac839ad26a Changes to rest of the code according to review: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a512e0d58f Fixed ugly solid-white status bars in pregame, removed operator* from %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko d6ca8017bf Clickable status bar to send messages with on mobile %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7a6ad671ab Separated battle control panel into new class, refactoring of %!s(int64=2) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 2b1e6ca342 prevent showing keyboard automatically in main menu %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 2710d1df50 Android: make keyboard appear and disappear only on demand %!s(int64=3) %!d(string=hai) anos
  Vladislav Yakovlev 8e57d36b8c [3167] Fix SDL_StopTextInput extra calls %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov e7665ba5de Fix: Issue #3151 - text centralization %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Dydzio fd9f16142d Revert old statusbar hackfix %!s(int64=6) %!d(string=hai) anos
  Dydzio a06ca4b5cf Tweak statusbar options, fixes mouse stuttering %!s(int64=6) %!d(string=hai) anos