SoundSSGood
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3c5527a222
ArtifactLocation now use ID for artHolder identification part3
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2 years ago |
Ivan Savenko
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41210c1dbf
Client-side support for multiple battles
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2 years ago |
Ivan Savenko
|
fc4dfda00f
Added support for concurrent battles to gamestate and server
|
2 years ago |
Ivan Savenko
|
edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
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2 years ago |
Ivan Savenko
|
0240ee886d
Converted (almost) all namespace enum's to enum classes
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2 years ago |
Ivan Savenko
|
62cd8b12d4
Converted several namespace enums to enum class
|
2 years ago |
nordsoft
|
3c9c302fd2
TurnTimerInfo
|
2 years ago |
nordsoft
|
4b1224ec8c
Implement turn timer feature
|
2 years ago |
Ivan Savenko
|
19ace6a849
Moved hero pool logic to the separate files
|
2 years ago |
Ivan Savenko
|
7db67a3101
int3 now has proper hasher function
|
2 years ago |
Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 years ago |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
|
2 years ago |
Konstantin
|
4c4498b22a
vcmi: modernize rest of lib
|
2 years ago |
Ivan Savenko
|
5905dd6111
Grail digging check is now in library
|
2 years ago |
Ivan Savenko
|
405b2976d5
Renamed getUpgradeInfo -> fillUpgradeInfo
|
2 years ago |
Ivan Savenko
|
2855606a88
Enabled & fixed -Woverloaded-virtual warning from gcc/cland
|
2 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
DjWarmonger
|
7ba271edf1
Rotation rebase2 (#912)
|
3 years ago |
Andrii Danylchenko
|
3fa7e0976f
Nullkiller: update / fix build, core changes required for Nullkiller AI
|
4 years ago |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
Andrii Danylchenko
|
f327c46fa3
AI pathfinding: rename and add const to functions
|
7 years ago |
Andrii Danylchenko
|
49c872e4ec
AI: replace SectorMap with new PathfinderManager
|
7 years ago |
DJWarmonger
|
273802c92c
I have no idea what I'm doing
|
7 years ago |
AlexVinS
|
03cfd2cb78
Do not use StackLocation in netpacks
|
7 years ago |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
8 years ago |
Arseniy Shestakov
|
f15cadc87b
Implement configurable object sounds: ambient, visit and removal
|
8 years ago |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
FeniksFire
|
221386a39d
Refactoring.
|
8 years ago |
Vadim Markovtsev
|
10f888a483
Fix obelisks puzzle revealing
|
9 years ago |
Arseniy Shestakov
|
9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
9 years ago |