Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c233e57079 Apply suggestions from code review %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege %!s(int64=3) %!d(string=hai) anos
  nordsoft b4a806d7fa Code polishing %!s(int64=3) %!d(string=hai) anos
  nordsoft bc84ffe8d6 Code review changes %!s(int64=3) %!d(string=hai) anos
  nordsoft 0b9f601d2c Squashing editor %!s(int64=3) %!d(string=hai) anos