Ivan Savenko
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8d5fa41a19
Minor fixes
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%!s(int64=2) %!d(string=hai) anos |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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4c4498b22a
vcmi: modernize rest of lib
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%!s(int64=2) %!d(string=hai) anos |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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%!s(int64=3) %!d(string=hai) anos |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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%!s(int64=8) %!d(string=hai) anos |
mateuszb
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8a8eecd063
* refactoring
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%!s(int64=12) %!d(string=hai) anos |
Ivan Savenko
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44cc848edc
first part of town configuration:
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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7e778045b8
- removed no longer used CSndHandler. Transition to new fs is finished
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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0c3e88226f
- (linux) replaced Genius with VCAI
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%!s(int64=13) %!d(string=hai) anos |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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%!s(int64=14) %!d(string=hai) anos |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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%!s(int64=15) %!d(string=hai) anos |