Commit History

Autor SHA1 Mensaxe Data
  Andrii Danylchenko ec0596f3dd NKAI: fix error message can not take away last stack %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko f1a9ae99ee NKAI: various behavior fixes, undo max_gold_preasure %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko c93bb0a502 nkai: fixes and skill rewards %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b19ac01bf9 Fuzzy rework, added more defence and gather army routines %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b1ef0f6301 #1912 Some logging and fix for allied garrison %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9b5f6ec7cf CArtifact getters setters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 69dc95c3c8 Merge pull request #2235 from IvanSavenko/hota_h3m_support %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d51fe62804 Win/loss condition texts use MetaString %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  nordsoft 4b1b58b617 Change Callback to abstract %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 48abf46824 Merge pull request #2005 from IvanSavenko/advmap_refactor %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko d347db4c16 Fix hero count calculation for resourceful ai mod %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7db67a3101 int3 now has proper hasher function %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  nordsoft bfc75ccd39 Merge remote-tracking branch 'upstream/develop' into battle-dialog %!s(int64=2) %!d(string=hai) anos
  nordsoft ce3028bd73 Intermediate commit %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 87638aafc0 NKAI: improve build behavior %!s(int64=2) %!d(string=hai) anos
  Konstantin bc228a938a vcmi: use enum class for EComponentType %!s(int64=2) %!d(string=hai) anos
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 148c3436df NKAI: improve army gathering %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 8b0c7b6601 NKAI improve defence and some fixes %!s(int64=2) %!d(string=hai) anos