Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) 18 years ago
  mateuszb 62b69b1f25 our changes 18 years ago
  mateuszb 65ae2cd217 * resolving #31 18 years ago
  mateuszb 87b3459d14 * resolving #28 18 years ago
  Michał W. Urbańczyk 7b3c270dfc - Initializing movement points (t.#16) 18 years ago
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements 18 years ago
  Michał W. Urbańczyk 6d0bcef157 * fixed initialization of map of players 18 years ago
  mateuszb b0e72f334e small bugfix, move of one file 18 years ago
  Michał W. Urbańczyk 7d4aa0c803 * resource bar 18 years ago
  mateuszb f6953057d7 * main things in hero moving 18 years ago
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 years ago
  mateuszb 55c0dc0229 some stuff to hero moving 18 years ago
  mateuszb 88a1809229 initializing town instances in game state 18 years ago
  Michał W. Urbańczyk 4edc6176dc * minimap fix 18 years ago
  mateuszb 5222be8d94 * upgrades in moveHero function 18 years ago
  mateuszb 2d7dbbefc3 * partially written hero moving 18 years ago
  Michał W. Urbańczyk 2030a6793f Empty function for hero movement 18 years ago
  Michał W. Urbańczyk ab3a06bf69 Mainly more improvements in CPreGame 18 years ago
  Michał W. Urbańczyk dc863f459c *improvements in CPreGame 18 years ago
  mateuszb 1541b33b62 * reading headers for RoE and AB maps 18 years ago
  mateuszb 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 18 years ago
  Michał W. Urbańczyk 8c445b0ada * half-working minimap 18 years ago
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder 18 years ago
  mateuszb d708669a75 * some functions have been written 18 years ago
  Michał W. Urbańczyk a3c45bcaa2 * buttons can use more than one def 18 years ago
  Michał W. Urbańczyk efcc7d08da * printAtMiddle won't crash when called with an empty string 18 years ago
  mateuszb 2fa2910777 * some minor improvements 18 years ago
  Michał W. Urbańczyk f42a1d9f3a All 0.2 objectives achieved. Version changed to 0.3. 18 years ago
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files 18 years ago
  mateuszb ae279c79c5 * first version of player interface displaying 18 years ago