Commit History

Autor SHA1 Mensaxe Data
  paracelsus 9ec431c37b Synchronization with trunk (again), elimination of some warnings %!s(int64=12) %!d(string=hai) anos
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 560315bc48 * SlotID refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain %!s(int64=13) %!d(string=hai) anos
  alexvins ceea466f54 [refactor] spell handling %!s(int64=13) %!d(string=hai) anos
  mateuszb 9c1a117c1c * refactoring %!s(int64=13) %!d(string=hai) anos
  mateuszb bda766b697 * refactoring %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b554af25d3 - Compile fix %!s(int64=13) %!d(string=hai) anos
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs %!s(int64=13) %!d(string=hai) anos
  mateuszb f1c78e3260 * creature ID refactoring %!s(int64=13) %!d(string=hai) anos
  mateuszb af5287c193 * fixed opening custom campaign selection window %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 1ef205e5f1 Various tweaks / enchancements to bonus mechanics %!s(int64=13) %!d(string=hai) anos
  mateuszb 25663ce7af * fixed vector<bool> serialization %!s(int64=13) %!d(string=hai) anos
  mateuszb 8769f67c5d * JsonReader can convert to enums %!s(int64=13) %!d(string=hai) anos
  mateuszb ba3075317f * proper bool serialization %!s(int64=13) %!d(string=hai) anos
  DjWarmonger fff7909958 - Fix for hero specialties (creature type limiters) %!s(int64=13) %!d(string=hai) anos
  alexvins 53b684180d [refactor] %!s(int64=13) %!d(string=hai) anos
  alexvins 0741639baf fix c++ standard violation. %!s(int64=13) %!d(string=hai) anos
  alexvins 68e91ada1c [refactor] %!s(int64=13) %!d(string=hai) anos
  DjWarmonger a7cea94247 - Hopefully fixed #1103 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 0ca9f64573 Next part of town configuration: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5a157290d9 Fixed crash occurring after casting Armageddon and killing all stacks. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 48e6c3bcf9 Fix #1060. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko d69f4b7632 - build system update %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h %!s(int64=13) %!d(string=hai) anos