提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 年之前
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 年之前
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 13 年之前
  Michał W. Urbańczyk 7b7ddf987a Fixed #909. 13 年之前
  Michał W. Urbańczyk 6db3c5bc7e * VCAI: can't request actions from action handling thread 13 年之前
  Michał W. Urbańczyk f2642cb62c Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. 13 年之前
  Michał W. Urbańczyk 4f182744e7 * Fixed in game scenario info and save game screens 13 年之前
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 14 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Ivan Savenko 2eca314e92 - fixed #841 and #840 14 年之前
  DjWarmonger dfea7db6e8 Compile fixes. May be suboptimal. 14 年之前
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) 14 年之前
  Frank Zago 5d4cfc0d0f Fixed #382. 14 年之前
  Frank Zago ddd3d166b1 Let user add maps in his home directory. Linux only. 14 年之前
  Frank Zago eff17aa850 Created campaign_regions.json from campaign_regions.txt. 14 年之前
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 年之前
  Ivan Savenko 5d2f5c2e33 - fixed #762 14 年之前
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 年之前
  Frank Zago f7a4bb906c Several minor cleanups. 14 年之前
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 年之前
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 年之前
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 年之前
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 年之前
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. 14 年之前
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 年之前
  mateuszb ccecc6637f * partially done support for VERM 14 年之前
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes 14 年之前
  beegee1 b6c385f158 Better implementation of campaign selection screen 14 年之前