Commit Verlauf

Autor SHA1 Nachricht Datum
  AlexVinS ef05a56e49 cleanup vor 9 Jahren
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared vor 10 Jahren
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods vor 10 Jahren
  AlexVinS e82dfb5a85 fixed mantiss 0002254 vor 10 Jahren
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option vor 10 Jahren
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player vor 10 Jahren
  AlexVinS 2b88a914ff Fix client build vor 11 Jahren
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) vor 11 Jahren
  Patrick Simmons cfa6f46d62 VERY buggy, unusable, but progress is being made... vor 11 Jahren
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero vor 11 Jahren
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects vor 11 Jahren
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files vor 11 Jahren
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: vor 11 Jahren
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback vor 11 Jahren
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. vor 12 Jahren
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. vor 12 Jahren
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. vor 12 Jahren
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. vor 12 Jahren
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. vor 12 Jahren
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. vor 12 Jahren
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. vor 12 Jahren
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring vor 12 Jahren
  mateuszb 602827d1ae * MSVC compilation fixes vor 12 Jahren
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. vor 12 Jahren
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain vor 12 Jahren
  mateuszb bda766b697 * refactoring vor 12 Jahren
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs vor 12 Jahren
  mateuszb 0003d30991 * refactoring vor 12 Jahren
  mateuszb 9dd60b6dbe * refactoring vor 12 Jahren