|  ArseniyShestakov | 9f565b81e9
							
							CBankInfo: fix huge memory leak that appear in long run | 10 yıl önce | 
				
					
						|  DjWarmonger | abe02247b5
							
							Fixed bank randomization. | 10 yıl önce | 
				
					
						|  DjWarmonger | 9e7b459882
							
							Partial solution to #2206 | 10 yıl önce | 
				
					
						|  Ivan Savenko | eef45b5ae8
							
							Fixed warnings | 10 yıl önce | 
				
					
						|  DjWarmonger | a1e42caddd
							
							Banks won't use fuzzy engine at all, only center of mass. | 11 yıl önce | 
				
					
						|  Ivan Savenko | 69c6a3fa79
							
							Fixed crash on visiting multi-creature dwellings (1874) | 11 yıl önce | 
				
					
						|  Ivan Savenko | 05d8fad314
							
							Miscellaneous fixes to banks: | 11 yıl önce | 
				
					
						|  DjWarmonger | fe292dfa1d
							
							Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. | 11 yıl önce | 
				
					
						|  DjWarmonger | f65239b51f
							
							- Added faction-specific dwellings | 11 yıl önce | 
				
					
						|  Ivan Savenko | a1fff864e6
							
							Fixed missing names for dwellings and creature banks | 11 yıl önce | 
				
					
						|  Ivan Savenko | 32240da34e
							
							Reduced number of #include's in headers. May break compilation on Win | 11 yıl önce | 
				
					
						|  Ivan Savenko | ab475195ac
							
							Banks now use new scheme as well | 11 yıl önce | 
				
					
						|  Ivan Savenko | 09d595e385
							
							- Implemented "mapObject" entry for hero classes | 11 yıl önce | 
				
					
						|  Ivan Savenko | 89b89ff85d
							
							Bugfixing. Game seems to be working without major bugs. | 11 yıl önce | 
				
					
						|  Ivan Savenko | 836c466f81
							
							- Implementation of overrides for towns | 11 yıl önce | 
				
					
						|  Ivan Savenko | 7cfd9a0903
							
							First part of implementation of some type-specific handlers. | 11 yıl önce |