Commit History

Author SHA1 Message Date
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
  AlexVinS 075b65b31b Use dummy animations 10 years ago
  AlexVinS 9482852020 few tweaks 10 years ago
  AlexVinS a3f2667376 Remove some deprecated fields from CSpell 10 years ago
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK 11 years ago
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 years ago
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 years ago
  Ivan Savenko 647b9c683f Reorganized client source tree: 11 years ago
  beegee1 94bee3fd1b - Changed visibility of curInt member of BattleInterface from public to private and provided a getter method 12 years ago
  DjWarmonger d06b02638b Partially implemented #481 12 years ago
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( 12 years ago
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 years ago
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 years ago
  Ivan Savenko a148c39e0a more battles animations: 12 years ago
  Ivan Savenko 096d6ebf9c refactoring of CBattleInterface::show() and all related code 12 years ago
  Ivan Savenko 1a77fee7f7 more improvements for battle animations 12 years ago
  Michał W. Urbańczyk d4ce091d2b A patch from Gernsworth related to #1204 — spell effects will be layered along with the creatures. 12 years ago
  Ivan Savenko 410ec92668 Minor fixes: 12 years ago
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Ivan Savenko dd808ef5cc bugfixing: 12 years ago
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. 12 years ago
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 years ago
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 years ago
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago