Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Savenko 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 9 månader sedan
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 10 månader sedan
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 10 månader sedan
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 1 år sedan
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 år sedan
  Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client 1 år sedan
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD 1 år sedan
  Ivan Savenko 5cbf5031ea move SetStackEffect to a separate file 2 år sedan
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 år sedan
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries 2 år sedan
  Ivan Savenko 323772fc2e Split CQuery file into multiple files 2 år sedan
  Ivan Savenko 629ca3f13e Created directory structure for server files 2 år sedan
  Ivan Savenko c217d7717a server queries is now stored as unique_ptr 2 år sedan
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 år sedan
  Konstantin 4259d116e1 vcmi: move ServerSpellCastEnvironment in separate file 3 år sedan