提交歷史

作者 SHA1 備註 提交日期
  paracelsus 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) 12 年之前
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
  Ivan Savenko 8ffd482324 - gcc compile fix 12 年之前
  Ivan Savenko 613172fa45 - fixed #582, #1019 and #1022 13 年之前
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Ivan Savenko 98d32acf1b - new files JsonNode.cpp/.h 14 年之前
  Ivan Savenko 19f0836211 Fixed #712 and #713 14 年之前
  mateuszb 7874d84c4e * basic structure of ERM interpreter 14 年之前
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 年之前
  mateuszb b4edd10e6c * beegee's comments patch 14 年之前
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 14 年之前
  mateuszb 8a4187df16 * fixed displaying animation of creature starting moving 14 年之前
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 年之前
  Ivan Savenko b8f65697ca - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629 15 年之前
  Ivan Savenko 265d7a22d6 Animation system update: 15 年之前