Commit History

Autor SHA1 Mensaxe Data
  paracelsus 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) %!s(int64=12) %!d(string=hai) anos
  DjWarmonger ce15eb37c2 - Fixed serialization of limiters %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 416c08260a - Basic Commander window %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). %!s(int64=13) %!d(string=hai) anos
  beegee1 156aa6e4d9 * Updated class - file - handling %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse %!s(int64=14) %!d(string=hai) anos
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe %!s(int64=14) %!d(string=hai) anos
  beegee1 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) %!s(int64=14) %!d(string=hai) anos
  Frank Zago c165593896 (linux) added new files into the makefiles and compile fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 617e1f962e New files for lib: %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 03fdd22b1a Version set to 0.83c, to be released as development build. %!s(int64=14) %!d(string=hai) anos
  mateuszb b4edd10e6c * beegee's comments patch %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 2ff07fa66a - Next part of animation system: %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. %!s(int64=15) %!d(string=hai) anos
  mateuszb 23c501b79e some changes %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk b15ac97c62 Half done refactoring of CHeroWindow. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 88e1636250 Fixed #15, #224, #370, #516 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9588e39e84 To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes. %!s(int64=15) %!d(string=hai) anos
  mateuszb 69bed4a8d6 * small changes %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko ddd0786739 forgot to fix line endings and one file %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko eefdd686de - Almost finished kingdom overview window %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. %!s(int64=16) %!d(string=hai) anos
  mateuszb d2003d59c7 * next part of exchange window %!s(int64=16) %!d(string=hai) anos
  mateuszb 9a5aea6635 * next part of exchange window %!s(int64=16) %!d(string=hai) anos
  mateuszb ae3fa69134 * next part of exchange window %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk e2c30df5a6 * fix for problems after r-clicking hero in tavern %!s(int64=16) %!d(string=hai) anos