Ivan Savenko
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a061ed04de
Remove usage of ConstTransitivePtr from CTown
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7 月之前 |
Ivan Savenko
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085409bea9
Stables in Castle will now check for and give same bonuses as map stable
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8 月之前 |
Ivan Savenko
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2823bf5848
Minor code simplifaction
|
9 月之前 |
Ivan Savenko
|
c55a75cc4e
Remove copy-pasted code in rewardable town building leading to hero not
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1 年之前 |
Ivan Savenko
|
3dd4fa2528
Reduce usage of pointers to VLC entities
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1 年之前 |
Ivan Savenko
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a8f8c3f4b1
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
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1 年之前 |
Ivan Savenko
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f2c20b54d0
Unify rewardable map object and town building code
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1 年之前 |
Ivan Savenko
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8b2821456a
Show generic dialog if building was already visited
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1 年之前 |
Ivan Savenko
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b09d9d501b
Pass pointer to actual caller in showBlockingDialog callWith
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1 年之前 |
Ivan Savenko
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0fd9dbf240
Unified income handling, added IOwnableObject interface
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1 年之前 |
Ivan Savenko
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22a126cf2d
Restored replacement of town building bonuses via building upgrade
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1 年之前 |
Ivan Savenko
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2f3f3c21df
Rename town building types to more clear names
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1 年之前 |