Commit History

Autor SHA1 Mensaxe Data
  mateuszb b114582857 * corrected indentation %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant %!s(int64=17) %!d(string=hai) anos
  mateuszb 20a6e05718 small fixes %!s(int64=17) %!d(string=hai) anos
  mateuszb 7104326563 * water elemental will really be treated as 2 hex creature %!s(int64=17) %!d(string=hai) anos
  mateuszb 6a3d0b666f * directional attack in battles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7722d058f0 Fixed issues reported by Zamolxis: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9ec606a40b Battles: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1f4b4364df Dismissing heroes / minor. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bfad10a8e4 * added fast graphical cursor :) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b0002ff50b * added files for future server %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4347996353 Cleanups + started splitting %!s(int64=17) %!d(string=hai) anos
  mateuszb 58f1a2169f faster FoW in minimap, does not work, compiler errors %!s(int64=18) %!d(string=hai) anos
  mateuszb 5222be8d94 * upgrades in moveHero function %!s(int64=18) %!d(string=hai) anos
  mateuszb 2d7dbbefc3 * partially written hero moving %!s(int64=18) %!d(string=hai) anos
  mateuszb 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) %!s(int64=18) %!d(string=hai) anos